Monday, 26 September 2022

Education Through A Globally Beneficial & Profit Sharing Ecosystem

What if you could send your child to any school across the globe which is affordable and result-oriented? It sounds like something out of a contemporary Sci-fi movie, right? Thankfully, the Metaverse Education Ecosystem is not. Students and teachers from all over the world who collaborate can learn together in real-time. Teachers might also gain from imparting their knowledge to classrooms throughout the world. This is accomplished by using a decentralized, blockchain-based educational ecosystem, which has numerous advantages for both educators and learners.

Interactive learning, Blockchains and smart contracts can accelerate and secure this trend. It provides real-time education, cost-effective alternatives, opportunities for research and development, and offers valuable certifications with immediate value.

There are several benefits that interactive metaverse ecosystems offer to support learners and educators. 

Customized and Personalized Learning 

If students believe they are picking up the knowledge they need, they are more likely to keep learning. The metaverse is a platform where educators may engage students in an immersive learning environment at any time and from any location while also tailoring the learning environment for each unique student. With virtual reality, the student can learn in a way that they find stimulating, engaging and relevant. Engagement is crucial, and it is hard to remain engaged without an immersive experience. Personalization through the metaverse helps with relevance and tailors the student experience leading to greater engagement and more effective retention of concepts. It aids in reducing dropout rates, increasing engagement and improving learning outcomes for students. 

Gamification Boosts Critical Thinking 

Gamification is a powerful tool for teaching critical thinking, but it's not the only one. Several other methods can help improve the ability to think through problems and come up with solutions. One of these is interactive learning. It uses gamification and virtual reality (VR) techniques to make the experience more engaging for learners. For example, Gamification uses game-like features like leaderboards or badges to make learning fun and rewarding for students. At the same time, VR allows for immersive experiences that put users right into the middle of their lessons.

Highly Interactive Virtual Classroom 

The educational metaverse offers virtual synchronous classrooms that enable an online learning space which facilitates real-time interactions by simulating a live classroom. There is excellent value-added learning that these virtual classrooms offer. Teachers act as mentors, assisting students in navigating and completing learning objectives. Primary tools include videoconferencing, messaging software, digital whiteboard for real-time collaboration and participation tools. Breakout/ chat rooms are also used for group discussions. It encourages a student's focused, highly interactive approach and encourages collaborative learning. It challenges students to think critically as they solve problems or answer questions. It allows them to apply their knowledge in real-world situations, which helps them connect what they know and how it applies in different scenarios. Furthermore, they offer a Multi-Modal Content Delivery to accommodate the different learning styles of individuals. Virtual classroom spaces allow for flexibility by providing material through many different means. Links, text, videos, audio and animations can be embedded within the platform and accessed through various devices and in different contexts. The flexibility will help students learn in ways that work best individually for each learner.

Benefits Children with Special Needs 

The education system has been geared toward students with typical learning styles for decades. But the ones who learn differently need to be taken in consideration as well. The solution is to come up with more options than the existing ones. Regarding learning differences, the most common are dyslexia and attention deficit disorder (ADD/ADHD). Both conditions affect millions of children and adults in India and worldwide. However, students can overcome the issue with early intervention and by providing appropriate learning tools. For example, metaverse Education offers an online program that provides special needs students with an individualized learning experience through an adaptive curriculum and individualized testing. Its core goal is to help these students reach their full potential in school and beyond.

Learn To Earn Through Blockchain Powered Education Platform

In 2021 and 2022, the world saw the emergence and rise of the Technological Age. Blockchain, Digital assets such as NFTs, and crypto solutions were the technological revolution's hallmarks and will dictate the new global economy. New ed-tech learning platforms are set to change how we see the world in many ways. Their learning journeys aim to get people excited about learning new skills, which are fun and interactive. Emerging blockchain-based ed-tech learning platform allows creators, educators, learners, and promoters to participate in this new world of learning. It offers a 3D world where anyone can buy and sell NFTs, create and sell their digital assets, build online businesses, or even learn new skills.

About Edverse:

Co-founed by Mr Gautam Arjun, Mr Yuvraj Krishan Sharma and Mr. Alok Patni, Edverse offers digital cosmos of interconnected and tech-actuated learning, enabling learners to enhance their education through immersive tech and can hyper-personalize their learning journey. The platform functions on the ‘4E’ corollary framework of Engage, Enrich, Empower, and Excel. The pillars of Edverse are Learners, Educators, Creators, and Promoters. Founded in the year 2022, Edverse has a first mover’s advantage by being the first Metaverse in education.

Edverse is brought to you by a seasoned team that comprises of doyens from the domain of education, gaming, 3D modelling and visualization. The team has successfully built some of the fastest selling Ed-Tech products, in the education domain over the last several years. Furthermore, Edverse is led by the team, which is the sole AR module provider from India, trusted and partnered with Google. Edverse already has the largest repository of 3D & 2D asset library, AR/ VR modules.

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