Tuesday, 19 April 2022

Immersive Learning Is the Future of Education Ecosystem

Today technology dominates the education industry in the twenty-first century, whether skill-building programmes in schools, real-world technical training, or learning abstract concepts in higher education. With the move from traditional learning methods to experiential techniques, new-age technologies such as virtual reality (VR), augmented reality (AR), and mixed reality — a mixture of AR/VR — have played an essential role in promoting e-learning through ed-tech engagement.

Kompanions is one of the largest producers of AR VR & MR based educational content and a pioneer in revisualizing the concept of education in India. The company is currently offering a monthly subscription of INR1199/- (Per Student). The Ed-tech company's forte includes Virtual Reality (VR), Augmented Reality (AR), Gamification and AI-based Assessment Architecture. The company is working toward India to help achieve the core aim of the National Education Policy (NEP) in 2020, which focuses on creating a world-class education system by 2040, with equitable access to high-quality education for students regardless of social or economic status background from across India.

For children, learning and playing go hand in hand with AR. Teaching subjects with Augmented Reality can in still a love of learning in children. AR is particularly successful for young children since it combines learning and play. They get first-hand experience interacting with a realistic and lifelike environment, making them better learners in the long run.

Listed below are five main reasons that have proven the Implementation of Immersive Learning in Classrooms to become the future of learning and education.

●    Improves Learning Retention: Did you know that the human brain tends to recall only 10% of whatever it has read, 20% of what it has heard, 30% of what it has seen, and up to 90% of activities performed or mimicked. For this very reason, immersive learning becomes fun and interactive for students to connect numerous concepts while working at their speed and time. Moreover, learning for today creates a base for future complex concepts. Hence, concept clarity and retention with AR/VR will play an essential role in the future.

●    Individualised Learning Experiences: AR improves the relevance and accuracy of the personalised learning system. It enables pupils to visualise and interact with various concepts in real-time in the digital environment. In addition, it makes knowledge more accessible by providing opportunities for experiential learning.

●    Increases Experimentation Possibilities Reduces Reliance on Learning by Rote: Engagement is the primary reason why AR/VR is exceptionally appealing for educational purposes. Activity-based learning also helps learners do wrong, which encourages them to question the concept and helps in understanding the particular idea in clarity. This critical factor further allows learners to stay ahead of the competition to understand the subject better.

●   Empowers Educators and Learners: Learning may be more entertaining for learners and students using virtual labs, social media, and gamification. In addition, educators and students using digital books through AR/VR technology will create valuable real-world milestones for students to stumble upon for practical and hands-on learning. Finally, studying subjects and digital equivalents of real-world objects will make class delivery easier.

● Encourages Active Learning: Learning through AR/VR lets students gain quick feedback and have specific effects, allowing students to determine whether they made the correct decision. Immersive learning is based on behavioural and cognitive science. It has the potential to improve the learning experience by increasing involvement and retention dramatically and by offering practical experience of a task on-demand.

●    Gaps In learning: Today's learner needs personalised solutions to increase their performance. Every learner has unique strengths and weaknesses. Edtech companies provide personalised curated remedies as per users' needs instead of generalised solutions through AI-based engines.

Immersive learning is an effective and engaging method that has the potential to improve eLearning. Moreover, the technique has the extraordinary potential to lead the future of learning and contribute to achieving its unmet and critical goals. The moment to take advantage of these powerful technological tools is now because AV/ VR, Mixed Reality and 3D learning offer a plethora of astonishing benefits and have the potential to alter the world of classroom education. As a result, schools should pick learning management software that facilitates immersive learning.

1 comment:

  1. CBSE class 6 is an important class for students to build strong conceptual understanding and be prepared for higher grades. If you are in class 6 and looking for online learning platform wherein the syllabus is inclined with CBSE, you are at the right place! On GENEO, the content is mapped to the NCERT textbooks chapter wise. The assessments, learning videos and revision module will help you study better as they perfectly blend with your respective curriculum in a very simple language. To get more detailed info on class 6 maths, visit on hyperlinked site.

    ReplyDelete